<!DOCTYPE html "-//W3C//DTD XHTML 1.0 Strict//EN" 
  "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
  <head>
    <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
    <title>Google Maps JavaScript API Example</title>
    <script src="http://www.google.com/jsapi?key=ABQIAAAAK_4W0wmjhlj7UzOkpqlNthSFGfjrSD31usilyy-8oXC-U2Ox-RTIDnGdF08ULYbg2R6Szrfxa2z_mg" type="text/javascript"></script>
  <script language="Javascript" type="text/javascript">
    google.load("maps", "2.x");
	</script>
	
    <script type="text/javascript">

   function initialize() {
  var map = new GMap2(document.getElementById("map_canvas"));
  map.setCenter(new GLatLng(23.639393,90.62323), 13);
  map.setMapType(G_SATELLITE_MAP);
   map.setUIToDefault();
   map.enableRotation();
  
 
  // Add 10 markers to the map at random locations
  var bounds = map.getBounds();
  var southWest = bounds.getSouthWest();
  var northEast = bounds.getNorthEast();
  var lngSpan = northEast.lng() - southWest.lng();
  var latSpan = northEast.lat() - southWest.lat();
  for (var i = 0; i < 10; i++) {
    var point = new GLatLng(southWest.lat() + latSpan * Math.random(),
        southWest.lng() + lngSpan * Math.random());
    map.addOverlay(new GMarker(point));
  }
}

    </script>
  </head>
  <body onload="initialize()" onunload="GUnload()">
    <div id="map_canvas" style="width: 500px; height: 300px"></div>
  </body>
</html>